I'm feeling that holiday cheer so it's time to give some gifts away.
There will be two prizes.
The first prize is your very own copy of Samurai The Graphic Novel! Signed by me and delivered to your crib by the U.S. Postal Service!
The Second prize will be a piece of original art from the book!. You can get your hands on this original art. Which I think would look smashing, framed in your living room (Red moon not included in original art version)
>>>>>
All you have to do is mention Samurai The Graphic Novel and link to our site. http://komickarl.myshopify.com/collections/frontpage/products/samurai-the-graphic-novel
...somewhere on the internet. It could be on DA, Facebook, Twitter, your blog or dare I say it Myspace. Just show us a link to it in the comments section of this Blog and you are entered. I will be choosing the winners at random on New Years Eve. What a way to welcome in the new year with free stuff!!!
Good luck and Happy Holidays!!!
Karl
Tuesday, December 21, 2010
Monday, December 20, 2010
Karl Altstaetter Slices and Dices Samurai
It's been my pleasure to work on Samurai The Graphic Novel with so many talented artists. This project has been a labor of love and it shows in the final product. Here is a short interview on the creative side of my experience of working on STGN.
You can pre-order Samurai The Graphic Novel here: Samurai Pre-Order
Karl Altstaetter
EIC
Samurai The Graphic Novel
In two sentences what is your STGN about?
SAVED is about a ninja who's village is destroyed by a Samurai clan. He spends his life looking for revenge only to find a dark secret that will test his belief in his very existence.
Where did your STGN story come from? What were your trying to achieve with the art?
SAVED was a story I had written a couple of years ago. Originally it was going to be part of a Graphic Novel that was going to combine some of my short stories I've written and drawn. It was going to include Postal: A Homicidal Love Story, Survival Instinct as well as the story GO 2 HELL. I like telling short stories because you have to get down to business quickly and be efficient with your storytelling. That keeps the energy going and I find that keeps me motivated creatively. As an aside I went pretty far with an idea called Samurai Billy. A Rockabilly Samurai story that never fully formed. Samurai Billy will be making a comeback in STGN Book 2 with Jamie Gambell taking over the idea and writing it.
What was your experience like working on Samurai The Graphic Novel. Was it a challenge?
STGN was interesting for me because I was editing the book. I had to jump start the idea and keep it moving as well as set up the structure for it to work. Although I've self published many of my own Comics it's totally different working with other artists with differing levels of experience with publishing. In the end it was great seeing all this diverse work coming in and all in one place in print. I think the biggest challenge is getting other artists to believe in and join your vision. In the end we have created a really unique and diverse comic experience which in today's Comic Book market is saying a lot. The great part is that book 2 and 3 are going to be even better quality. I also have to mention Jamie Gambell for his work on helping with the logistics of the book. He really came through on the project. Also Gerimi Burleigh lent his considerable talent to the graphic design of the book. Without those two helping on the editorial side it would have been an almost impossible task. From the Hyperwerks side my business partner Jamie Douraghy helped fund the book and has shown a great deal of faith in the project from the very beginning. Also Rex Mong for helping coordinate the printing in China. Rex's eye for detail and follow through has made the printing process a breeze.
What was your process for creating your story for STGN? Describe it step by step.
I had written some notes on SAVED and from those notes I made a loose treatment. I started doing layouts based on the treatment and revised those over a few months based on new ideas that were coming to me as I worked on other projects. I invited Jamie Gambell into the creative process and we had a discussion about the story and then I started the pencils and inks. I started coloring the story and eventually I turned the coloring over to one of my frequent collaborators the artist EVE. He jumped in and took the colors to whole other level and made the story really shine and have a distinct look. Jamie and I started the scripting process and I lettered the book.
In one word what best describes your style?
Evolving
How many years have you been creating art?
I've been creating art since I was a kid but professionally for almost 20 years.
What's your biggest influence artistically/story wise?
I have so many influences artistically that it's hard to pinpoint just one. Story wise Satoshi Kon and his style of storytelling has had a big influence on me. His death was a great loss to the creative community.
Why do you think the idea and iconography of the Samurai resonate with the imagination?
On a visual level the Samurai has a silhouette that is so recognizable that it stirs preconceived idea in our minds. The Samurai as a visual icon transcends cultures like the Cowboy or the Super Hero. The Samurai imagery is so ingrained into our popular culture that it's easy to project yourself onto that iconography and that is a huge trigger for the imagination.
If you were a Samurai what part of Bushido (The Samurai code) best describes you. Pick two: loyalty, honor, obedience, duty, honoring your elders/ancestors, and self-sacrifice.
I would have to say loyalty. I think maybe I'm loyal to a fault.
The sword was the main weapon of the Samurai. What is your weapon of choice when it comes to art?My weapon of choice is the Micron Pen. I burn through these fantastic little pens like crazy.
What do you hope readers will get out of your story in Samurai?
I hope the emotion resonates with the readers. That's my hope with all my stories but SAVED in particular needs that audience emotional participation to work.
What are your latest projects or projects you are going to be working on in the future?My latest project is called Me2 which I am collaborating with MTV and their new site MTV Geek this coming year. You can read about it here. Me2 Interview on MTV
I'm also developing a new toy/TV show with a major toy company. I can't talk about that in detail but more news on that soon.
I'll be finishing up my mini series Emerald City Blues which is my take on the world of The Wizard of Oz. Issue #3 is almost done. You can read more about it here: ECB Book 01
I also recently finished book four of Rostam Tales of the Shahnameh. It's a Comic Book re-imagining of the classic poems and stories of the Persian poet Ferdowsi. It's been an amazing project to work on and one I'm very proud of. It reaches out to readers that don't normally read Comic Books and introduces people who don't know about this aspect of Persian culture a unique and entertaining introduction to it. You can find more about it here: Rostam Tales of the Shahnameh site
You can pre-order Samurai The Graphic Novel here: Samurai Pre-Order
Karl Altstaetter
EIC
Samurai The Graphic Novel
In two sentences what is your STGN about?
SAVED is about a ninja who's village is destroyed by a Samurai clan. He spends his life looking for revenge only to find a dark secret that will test his belief in his very existence.
Where did your STGN story come from? What were your trying to achieve with the art?
SAVED was a story I had written a couple of years ago. Originally it was going to be part of a Graphic Novel that was going to combine some of my short stories I've written and drawn. It was going to include Postal: A Homicidal Love Story, Survival Instinct as well as the story GO 2 HELL. I like telling short stories because you have to get down to business quickly and be efficient with your storytelling. That keeps the energy going and I find that keeps me motivated creatively. As an aside I went pretty far with an idea called Samurai Billy. A Rockabilly Samurai story that never fully formed. Samurai Billy will be making a comeback in STGN Book 2 with Jamie Gambell taking over the idea and writing it.
What was your experience like working on Samurai The Graphic Novel. Was it a challenge?
STGN was interesting for me because I was editing the book. I had to jump start the idea and keep it moving as well as set up the structure for it to work. Although I've self published many of my own Comics it's totally different working with other artists with differing levels of experience with publishing. In the end it was great seeing all this diverse work coming in and all in one place in print. I think the biggest challenge is getting other artists to believe in and join your vision. In the end we have created a really unique and diverse comic experience which in today's Comic Book market is saying a lot. The great part is that book 2 and 3 are going to be even better quality. I also have to mention Jamie Gambell for his work on helping with the logistics of the book. He really came through on the project. Also Gerimi Burleigh lent his considerable talent to the graphic design of the book. Without those two helping on the editorial side it would have been an almost impossible task. From the Hyperwerks side my business partner Jamie Douraghy helped fund the book and has shown a great deal of faith in the project from the very beginning. Also Rex Mong for helping coordinate the printing in China. Rex's eye for detail and follow through has made the printing process a breeze.
What was your process for creating your story for STGN? Describe it step by step.
I had written some notes on SAVED and from those notes I made a loose treatment. I started doing layouts based on the treatment and revised those over a few months based on new ideas that were coming to me as I worked on other projects. I invited Jamie Gambell into the creative process and we had a discussion about the story and then I started the pencils and inks. I started coloring the story and eventually I turned the coloring over to one of my frequent collaborators the artist EVE. He jumped in and took the colors to whole other level and made the story really shine and have a distinct look. Jamie and I started the scripting process and I lettered the book.
In one word what best describes your style?
Evolving
How many years have you been creating art?
I've been creating art since I was a kid but professionally for almost 20 years.
What's your biggest influence artistically/story wise?
I have so many influences artistically that it's hard to pinpoint just one. Story wise Satoshi Kon and his style of storytelling has had a big influence on me. His death was a great loss to the creative community.
Why do you think the idea and iconography of the Samurai resonate with the imagination?
On a visual level the Samurai has a silhouette that is so recognizable that it stirs preconceived idea in our minds. The Samurai as a visual icon transcends cultures like the Cowboy or the Super Hero. The Samurai imagery is so ingrained into our popular culture that it's easy to project yourself onto that iconography and that is a huge trigger for the imagination.
If you were a Samurai what part of Bushido (The Samurai code) best describes you. Pick two: loyalty, honor, obedience, duty, honoring your elders/ancestors, and self-sacrifice.
I would have to say loyalty. I think maybe I'm loyal to a fault.
The sword was the main weapon of the Samurai. What is your weapon of choice when it comes to art?My weapon of choice is the Micron Pen. I burn through these fantastic little pens like crazy.
What do you hope readers will get out of your story in Samurai?
I hope the emotion resonates with the readers. That's my hope with all my stories but SAVED in particular needs that audience emotional participation to work.
What are your latest projects or projects you are going to be working on in the future?My latest project is called Me2 which I am collaborating with MTV and their new site MTV Geek this coming year. You can read about it here. Me2 Interview on MTV
I'm also developing a new toy/TV show with a major toy company. I can't talk about that in detail but more news on that soon.
I'll be finishing up my mini series Emerald City Blues which is my take on the world of The Wizard of Oz. Issue #3 is almost done. You can read more about it here: ECB Book 01
I also recently finished book four of Rostam Tales of the Shahnameh. It's a Comic Book re-imagining of the classic poems and stories of the Persian poet Ferdowsi. It's been an amazing project to work on and one I'm very proud of. It reaches out to readers that don't normally read Comic Books and introduces people who don't know about this aspect of Persian culture a unique and entertaining introduction to it. You can find more about it here: Rostam Tales of the Shahnameh site
Saturday, December 18, 2010
Samurai On MTV Geek
Check out my interview on MTV Geek. I talk about my new project Me2 and Samurai The Graphic Novel.
MTV interview
You can pre-order Samurai The Graphic Novel here: Pre-Order Samurai
MTV interview
You can pre-order Samurai The Graphic Novel here: Pre-Order Samurai
Friday, December 17, 2010
Dan Smith Hacks Up The Samurai
To know Dan Smith is to love him. To see Dan's work is to be amazed by the level of imagination and humor he infuses into his work. Dan is a master of many styles and always seems to have a particualar take on everything he is working on. Whether he is doing realistic illustrations for role playing games or doing sketch cards of obscure characters Dan always brings his unique creative powers to the project.
Read below and learn about Dan's process behind his story for Samurai The Graphic Novel.
You can pre-order Samurai The Graphic Novel here: Samurai Pre-Order
Karl Altstaetter
EIC
Samurai The Graphic Novel
In two sentences what is your STGN about?
How everyone influences everyone, no matter if it is positive or negative. What you say and do will have consequences.
Where did your STGN story come from? What were your trying to achieve with the art?
The classic samurai movies were my main impetus for doing "An Honorable Death". Throne of Blood/Kwaidan for the ghost aspect and Harikiri for the winter setting. The art style was trying to incorporate a slightly anime feel to my normal cartoon style...
What was your experience like working on Samurai The Graphic Novel. Was it a challenge?
It was a challenge. My initial story was 32 pages, and 1/4 of the way through it had to be pared down to 24 pages due to space restrictions...which was good, because it tightened the story into what I believe to be a better read. Second, my collaborators were coming up with such great concepts and art, it forced me to get my A game on...in the end, I am pleased with my results. (Never satisfied, but pleased. ;).)
What was your process for creating your story for STGN? Describe it step by step.
I work in a strange "artist" way (of which I am in the process of NOT doing...) of :
1. Concept-plot and script ideas
2. Layout- breakdowns of the pages
3. Story-text
4. Art-pencil/ink/color
5. Word balloons and final text.
In one word what best describes your style?
Conflicting.
How many years have you been creating art?
36 years.
What's your biggest influence artistically/story wise?
No one specifically, although in the future I will probably "use" someone in particular to keep my course more consistant.
Why do you think the idea and iconography of the Samurai resonate with the imagination?
Samurai tales are like western tales as they speak of personal moral issues. And they are visually powerful!
If you were a Samurai what part of Bushido (The Samurai code) best describes you. Pick two: loyalty, honor, obedience, duty, honoring your elders/ancestors, and self-sacrifice.
Loyalty and duty.
The sword was the main weapon of the Samurai. What is your weapon of choice when it comes to art?
A really sharp pencil, its my artistic fetish. (That's why I always carry an electric pencil sharpener.)
When you create an idea what's your first action? Write it out? Do layouts? Character designs?
Character designs/Layouts. I'm very visual when it comes to writing.
What do you hope readers will get out of your story in Samurai?
I hope they will enjoy it and maybe realize the importance of what they do.
What are your latest projects or projects you are going to be working on in the future?
I have finished a preview issue of a space prison opera story called INFERNUS (Think Escape from Alcatraz meets Star Wars with my weirdness thrown in.), I am also working on one arc of Jamie Gambell's HERO CODE series.
Read below and learn about Dan's process behind his story for Samurai The Graphic Novel.
You can pre-order Samurai The Graphic Novel here: Samurai Pre-Order
Karl Altstaetter
EIC
Samurai The Graphic Novel
In two sentences what is your STGN about?
How everyone influences everyone, no matter if it is positive or negative. What you say and do will have consequences.
Where did your STGN story come from? What were your trying to achieve with the art?
The classic samurai movies were my main impetus for doing "An Honorable Death". Throne of Blood/Kwaidan for the ghost aspect and Harikiri for the winter setting. The art style was trying to incorporate a slightly anime feel to my normal cartoon style...
What was your experience like working on Samurai The Graphic Novel. Was it a challenge?
It was a challenge. My initial story was 32 pages, and 1/4 of the way through it had to be pared down to 24 pages due to space restrictions...which was good, because it tightened the story into what I believe to be a better read. Second, my collaborators were coming up with such great concepts and art, it forced me to get my A game on...in the end, I am pleased with my results. (Never satisfied, but pleased. ;).)
What was your process for creating your story for STGN? Describe it step by step.
I work in a strange "artist" way (of which I am in the process of NOT doing...) of :
1. Concept-plot and script ideas
2. Layout- breakdowns of the pages
3. Story-text
4. Art-pencil/ink/color
5. Word balloons and final text.
In one word what best describes your style?
Conflicting.
How many years have you been creating art?
36 years.
What's your biggest influence artistically/story wise?
No one specifically, although in the future I will probably "use" someone in particular to keep my course more consistant.
Why do you think the idea and iconography of the Samurai resonate with the imagination?
Samurai tales are like western tales as they speak of personal moral issues. And they are visually powerful!
If you were a Samurai what part of Bushido (The Samurai code) best describes you. Pick two: loyalty, honor, obedience, duty, honoring your elders/ancestors, and self-sacrifice.
Loyalty and duty.
The sword was the main weapon of the Samurai. What is your weapon of choice when it comes to art?
A really sharp pencil, its my artistic fetish. (That's why I always carry an electric pencil sharpener.)
When you create an idea what's your first action? Write it out? Do layouts? Character designs?
Character designs/Layouts. I'm very visual when it comes to writing.
What do you hope readers will get out of your story in Samurai?
I hope they will enjoy it and maybe realize the importance of what they do.
What are your latest projects or projects you are going to be working on in the future?
I have finished a preview issue of a space prison opera story called INFERNUS (Think Escape from Alcatraz meets Star Wars with my weirdness thrown in.), I am also working on one arc of Jamie Gambell's HERO CODE series.
Tuesday, December 7, 2010
Wayne Young Delivers "The Message"
I had the good fortune of meeting Wayne at Wonder Con in San Fransisco a few years back. I was impressed by his high contrast artwork and his style of storytelling.
Wayne's artwork transcends the "Comic Book" style by creating a world with his art. Filled with deep blacks and stunning layouts you are pulled into the imagination of it's creator. You will also notice the expressions on the characters which I believe is a direct product of Wayne's acting background.
Sit back and enjoy this behind the scenes Q&A with a true master artist on the rise.
You can read Wayne's entire story in Samurai The Graphic Novel. Samurai #1 Pre-Order
Karl Altstaetter
EIC
Samurai The Graphic Novel
What's your biggest influence artistically/story wise?
Why do you think the idea and iconography of the Samurai resonate with the imagination?
I'm currently in the process of creating a three-issue limited series. The tentative title right now is "Children of the Fall," but that may change. I'm finishing up issue #2 right now and the main character in my Samurai segment actually plays the role of the primary antagonist in this story.
Wayne's artwork transcends the "Comic Book" style by creating a world with his art. Filled with deep blacks and stunning layouts you are pulled into the imagination of it's creator. You will also notice the expressions on the characters which I believe is a direct product of Wayne's acting background.
Sit back and enjoy this behind the scenes Q&A with a true master artist on the rise.
You can read Wayne's entire story in Samurai The Graphic Novel. Samurai #1 Pre-Order
Karl Altstaetter
EIC
Samurai The Graphic Novel
In two sentences what is your STGN about?
My story is inspired by a passage from the Hagakure (The Book of the Samurai) which states: Being a good retainer is nothing other than being a supporter of one's lord, entrusting matters of good and evil to him, and renouncing self interest. In other words, in my segment, the Samurai delivers a message but there is no indication as to whether he is doing the will of a good man or an evil man.
What was your experience like working on Samurai The Graphic Novel. Was it a challenge?
What was your experience like working on Samurai The Graphic Novel. Was it a challenge?
I'm my own greatest critic, so trying to please myself is always a challenge. Samurai The Graphic novel will represent my first published work in comics, so I'm really exited about it. It's been an incredibly educational experience to see how it all comes together.
What was your process for creating your story for STGN? Describe it step by step.
What was your process for creating your story for STGN? Describe it step by step.
I always start with character. Then, I try to imagine interesting scenarios to place those characters in.
In one word what best describes your style?
In one word what best describes your style?
Noir?
What's your biggest influence artistically/story wise?
Artistically, probably Leonardo da Vinci. Story wise, I'd have to say Kurosawa. I'm a big fan and advocate of truthful, patient storytelling.
Why do you think the idea and iconography of the Samurai resonate with the imagination?
Visually, obviously the Samurai are super-cool! But on a deeper lever, I think the concept of utter discipline and dedication is something that everyone can aspire to regardless of what we pursue. It's the same reason Bruce Lee is still so popular decades after his passing. It's the pursuit of perfection, even if it can never truly be attained.
If you were a Samurai what part of Bushido (The Samurai code) best describes you. Pick two: loyalty, honor, obedience, duty, honoring your elders/ancestors, and self-sacrifice.
If you were a Samurai what part of Bushido (The Samurai code) best describes you. Pick two: loyalty, honor, obedience, duty, honoring your elders/ancestors, and self-sacrifice.
Honestly, if you asked everyone who knows me, I don't think a single person would list obedience as a characteristic I possess. For that reason, I don't think I would make a good Samurai (or soldier for that matter!) However, boxing and martial arts have played almost as big a role in my life as my art so I'm no stranger to honor and self-sacrifice. But I guess I'd make a better Ronin than Samurai!
The sword was the main weapon of the Samurai. What is your weapon of choice when it comes to art?
The sword was the main weapon of the Samurai. What is your weapon of choice when it comes to art?
My Mont Blanc Classique Black .05 pencil; it was a gift from my mom.
When you create an idea what's your first action? Write it out? Do layouts? Character designs?
When you create an idea what's your first action? Write it out? Do layouts? Character designs?
Character designs. Everything starts with character for me.
What do you hope readers will get out of your story in Samurai?
What do you hope readers will get out of your story in Samurai?
Entertainment!
What are your latest projects or projects you are going to be working on in the future?
What are your latest projects or projects you are going to be working on in the future?
Labels:
art,
comic book,
Comic Books,
Graphic Novel,
Ninja,
Samurai,
Taiwan,
underground art,
Wayne Young
Saturday, December 4, 2010
Sneak Peek at Samurai #2
Here is a behind the scenes look at some artwork from Issue#2 of Samurai The Graphic Novel.
Artwork created by Michael O'Hare.
You can pre-order issue one of Samurai The Graphic Novel here: Samurai #1 Pre-Order
Artwork created by Michael O'Hare.
You can pre-order issue one of Samurai The Graphic Novel here: Samurai #1 Pre-Order
Labels:
art,
behind the scenes,
comic book,
concept art,
Graphic Novel,
Karl Altstaetter,
Mike O'Hare,
Samurai
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